Sunday 19 May 2013

Gamemaker: Making a bullet Spawn at the enemy it was called from

Gamemaker: Making a bullet Spawn at the enemy it was called from

I'm making a gamemaker game with gml. In this game I have multiple enemies (same object) on screen at the same time. I want them to all spawn a bullet at their location. But instead each enemy spawns a bullet at one single enemy. They all shoot but the bullets appear in the wrong location. I want the bullet to spawn at the location of the instance is was called for. How do I do this?
Thank you for reading my question.

No comments:

Post a Comment